Force is a VJ system I created in Unity. The concept is to control a swirling ball of energy and geometry that pulsates to the audio being passed through mic input. It was created initially for a 5 hour long VJ set I was hired to do. Tech specs at the bottom.
- MIDI Controller
- Audio Input
- GPU accelerated particles (center glowing particles) with custom audio response movement
- External libraries used: Keijiro's MIDI Jack and KvantSpray (https://github.com/keijiro)