Hello! My name is Daniel Sierra, I’m a VFX artist and designer. Currently I work full time at Wave, helping build out the future of virtual music concerts.
I primarily work as a realtime VFX artist, capable in both design and implementation of visual effects, but I have worn many hats including visual designer, installation artist, technical artist and prototyper for mixed reality and VR experiences.
Hope you enjoy and feel free to reach out to my e-mail below.
Unity / Houdini / Substance Designer / Photoshop / After Effects / Touch Designer / Ableton Live
C# / HLSL / Python
Student Academy Award for Alternative film category
Vimeo Staff Pick
Taiwan International Student Design Competition gold prize
Imagine Science Film Festival
Portland NW animation film festival
Visual Art Week Mexico
HoloLens Platform Design team - Prototyping, design and technical art | May 2013 - February 2017
Microsoft Release Labs - Audio/Visual design and development | February 2017 - February 2018
Freelance - Unity VFX, shader work, lighting, general 3D, C# development | February 2018 - May 2018
Hexagon Misfit - Freelance digital artist | February 2018 - March 2018
Wave | May 2018 - Current
osc.dbs at gmail