Hello, you’ve found my website and portfolio. My name is Daniel Sierra and I work in 3D computer graphics, music technology and mixed reality.

I work a lot with Unity (a game engine) to create interactive experiences for VR and mixed reality.

I also use Houdini extensively to create visual effects and animations, and Touch Designer to do live installation work.

My skill-set is pretty wide, having experience as a programmer, VFX artist, designer and music producer, so you will see a lot of variety in the work I do.

Hope you enjoy and feel free to reach out!



Unity /  C# / HLSL / GLSL / Houdini / Touch Designer /Substance Designer / Ableton Live



  • Student Academy Award for Alternative film category

  • Vimeo Staff Pick

  • Taiwan International Student Design Competition gold prize

  • Imagine Science Film Festival

  • Portland NW animation film festival

  • Visual Art Week Mexico




HoloLens Platform Design team - Prototyping, design and technical art | May 2013 - February 2017

Microsoft Release Labs - Audio/Visual design and development | February 2017 - February 2018

Freelance - Unity VFX, shader work, lighting, general 3D, C# development | February 2018 - May 2018

Hexagon Misfit - Freelance digital artist | February 2018 - March 2018

TheWaveVR | May 2018 - Current



osc.dbs at gmail