Hello, you’ve found my website and portfolio. My name is Daniel Sierra and I work in 3D computer graphics, music technology and mixed reality.
I work a lot with Unity (a game engine) to create interactive experiences for VR and mixed reality.
I also use Houdini extensively to create visual effects and animations, and Touch Designer to do live installation work.
My skill-set is pretty wide, having experience as a programmer, VFX artist, designer and music producer, so you will see a lot of variety in the work I do.
Hope you enjoy and feel free to reach out!
Unity / C# / HLSL / GLSL / Houdini / Touch Designer /Substance Designer / Ableton Live
Student Academy Award for Alternative film category
Vimeo Staff Pick
Taiwan International Student Design Competition gold prize
Imagine Science Film Festival
Portland NW animation film festival
Visual Art Week Mexico
HoloLens Platform Design team - Prototyping, design and technical art | May 2013 - February 2017
Microsoft Release Labs - Audio/Visual design and development | February 2017 - February 2018
Freelance - Unity VFX, shader work, lighting, general 3D, C# development | February 2018 - May 2018
Hexagon Misfit - Freelance digital artist | February 2018 - March 2018
TheWaveVR | May 2018 - Current
osc.dbs at gmail